Protocol::WebSocket GuidesGetting Started

Getting Started

This guide explains how to use protocol-websocket for implementing a websocket client and server.

Installation

Add the gem to your project:

$ bundle add protocol-websocket

Core Concepts

protocol-websocket has several core concepts:

Bi-directional Communication

We can create a small bi-directional WebSocket client server:

require 'protocol/websocket'
require 'protocol/websocket/connection'
require 'socket'

sockets = Socket.pair(Socket::PF_UNIX, Socket::SOCK_STREAM)

client = Protocol::WebSocket::Connection.new(Protocol::WebSocket::Framer.new(sockets.first))
server = Protocol::WebSocket::Connection.new(Protocol::WebSocket::Framer.new(sockets.last))

client.send_text("Hello World")
server.read
# #<Protocol::WebSocket::TextMessage:0x000000011d2338e0 @buffer="Hello World">

client.send_binary("Hello World")
server.read
#<Protocol::WebSocket::BinaryMessage:0x000000011d371db0 @buffer="Hello World">

Messages

We can also use the class Protocol::WebSocket::Message class to read and write messages:

require 'protocol/websocket'
require 'protocol/websocket/connection'
require 'socket'

sockets = Socket.pair(Socket::PF_UNIX, Socket::SOCK_STREAM)

client = Protocol::WebSocket::Connection.new(Protocol::WebSocket::Framer.new(sockets.first))
server = Protocol::WebSocket::Connection.new(Protocol::WebSocket::Framer.new(sockets.last))

# Encode a value using JSON:
message = Protocol::WebSocket::TextMessage.generate({hello: "world"})

client.write(message)
server.read.to_h
# {:hello=>"world"}

Text Messages

Text messages contain UTF-8 encoded text. Invalid UTF-8 sequences will result in errors. Text messages are useful for sending structured data like JSON.

Binary Messages

Binary messages contain arbitrary binary data. They can be used to send any kind of data. Binary messages are useful for sending files or other binary data, like images or video.