class PongFrame < Frame

Inherits from
Frame: #flag?, #<=>, #to_ary, #control?, #data?, #finished?, #continued?, #length, #pack, #unpack

Represents a pong frame that is sent or received by a WebSocket connection.

Definitions

def apply(connection)

Apply this frame to the specified connection.

Implementation

def apply(connection)
	connection.receive_pong(self)
end