class PongFrame < Frame
- Inherits from
Frame: #flag?, #<=>, #to_ary, #control?, #data?, #finished?, #continued?, #length, #pack, #unpack
Represents a pong frame that is sent or received by a WebSocket connection.
Definitions
def apply(connection)
Apply this frame to the specified connection.
Implementation
def apply(connection)
connection.receive_pong(self)
end