class Resolver
Definitions
def self.default_resolver(logger, env = ENV)
You can change the log level for different classes using CONSOLE_$LEVEL env vars.
e.g. CONSOLE_WARN=Acorn,Banana CONSOLE_DEBUG=Cat
will set the log level for the classes Acorn and Banana to warn
and Cat to debug
. This overrides the default log level.
You can enable all log levels for a given class by using CONSOLE_ON=MyClass
. Similarly you can disable all logging using CONSOLE_OFF=MyClass
.
Signature
-
parameter
logger
Logger
A logger instance to set the logging levels on.
-
parameter
env
Hash
The environment to read levels from.
-
returns
Nil
If there were no custom logging levels specified in the environment.
-
returns
Resolver
If there were custom logging levels, then the created resolver is returned.
Implementation
def self.default_resolver(logger, env = ENV)
# Find all CONSOLE_$LEVEL variables from environment:
levels = logger.class::LEVELS
.map{|label, level| [level, env["CONSOLE_#{label.upcase}"]&.split(",")]}
.to_h
.compact
off_klasses = env["CONSOLE_OFF"]&.split(",")
on_klasses = env["CONSOLE_ON"]&.split(",")
resolver = nil
# If we have any levels, then create a class resolver, and each time a class is resolved, set the log level for that class to the specified level:
if on_klasses&.any?
resolver ||= Resolver.new
resolver.bind(on_klasses) do |klass|
logger.enable(klass, logger.class::MINIMUM_LEVEL - 1)
end
end
if off_klasses&.any?
resolver ||= Resolver.new
resolver.bind(off_klasses) do |klass|
logger.disable(klass)
end
end
levels.each do |level, names|
resolver ||= Resolver.new
resolver.bind(names) do |klass|
logger.enable(klass, level)
end
end
return resolver
end