UtopiaSourceUtopiaSessionLazyHash

class LazyHash

A simple hash table which fetches it's values only when required.

Definitions

def initialize(&block)

Initialize a lazily loaded hash.

Implementation

def initialize(&block)
	@changed = false
	@values = nil
	
	@loader = block
end

def [](key)

Fetch a value by key, loading the hash if necessary.

Signature

parameter key Object

The key.

returns Object | Nil

The value.

Implementation

def [] key
	load![key]
end

def []=(key, value)

Store a value by key.

Signature

parameter key Object

The key.

parameter value Object

The value.

returns Object

The stored value.

Implementation

def []= key, value
	values = load!
	
	if values[key] != value
		values[key] = value
		@changed = true
	end
	
	return value
end

def include?(key)

Check whether the hash contains a key.

Signature

parameter key Object

The key.

returns Boolean

Whether the key exists.

Implementation

def include?(key)
	load!.include?(key)
end

def delete(key)

Delete a value by key.

Signature

parameter key Object

The key.

returns Object | Nil

The deleted value.

Implementation

def delete(key)
	load!
	
	@changed = true if @values.include? key
	
	@values.delete(key)
end

def changed?

Check whether any value has changed.

Signature

returns Boolean

Whether the hash has changed.

Implementation

def changed?
	@changed
end

def load!

Load and return the underlying values.

Signature

returns Hash

The loaded values.

Implementation

def load!
	@values ||= @loader.call
end

def loaded?

Check whether the underlying values have been loaded.

Signature

returns Boolean

Whether the values are loaded.

Implementation

def loaded?
	!@values.nil?
end

def needs_update?(timeout = nil)

Check whether the values should be persisted.

Signature

parameter timeout Numeric | Nil

The maximum age before an update is required.

returns Boolean

Whether an update is required.

Implementation

def needs_update?(timeout = nil)
	# If data has changed, we need update:
	return true if @changed
	
	# We want to be careful here and not call load! which isn't cheap operation.
	if timeout and @values and updated_at = @values[:updated_at]
		# If the last update was too long ago, we need update:
		return true if updated_at < (Time.now - timeout)
	end
	
	return false
end